Tag Archives : Motion May 2015

  • TimelineMax: Getting a Handle on Bézier Tweening

    Plugins for GSAP are great when you need advanced capabilities. The BezierPlugin I’ll be explaining in this tutorial helps animate virtually any property (or properties) along a curved bezier path defined as an array of points/values. Before jumping in we should take a moment to learn what a bezier curve is and where it came from. Read More →

  • Introducing ScrollMagic 2.0

    If you’re desperate to generate beautiful scroll animations in your next project, then look no further. ScrollMagic is a JavaScript library to help you create “magical” scroll interactions which effortlessly react to the user’s current scroll position and trigger animations or synchronized events. Read More →

  • TimelineMax: An Introduction to Tweening

    In the olden days of animation tweening was a term used to describe a frame by frame sequence, or what’s sometimes referred to as “in-betweens.” It’s that place where a single movement leads into the next to create one fluid motion. For those that have gray hair you may recall Flash; an application that used this term when referring to frame movements. Let’s take an insightful look into a few examples and give this tweening thing a good ol’ fashioned college try. Read More →

  • Polylion

    Sometimes the things you least expect, gain the most attention as the case was with the Polylion I posted on CodePen. I figured the simplicity of the animation effect was easy enough to grok since I wasn’t doing anything super crazy code wise, but I guess the end result was that cool. I’d like to share with all of you how and why this animation went down. Read More →